![]() The gestalt principle of similarity says that elements that are similar are perceived to be more related than elements that are dissimilar. Understanding how these principles work, and how to use them in your designs, produces stronger and more engaging work.Īre you ready to improve your designs? Let’s begin by digging into similarity. As a visual designer, and now an interaction designer, I apply these principles on a regular basis to create relationships and differences between elements in my designs. The gestalt principles - similarity, proximity, closure, figure-ground, continuance and common fate - are a popular tool used by designers for visually organizing information. The gestalt grouping principles of visual perception describe this organization as a set of principles that explain how we perceive and organize this huge amount of visual stimuli. Rather than perceiving elements separately, our brain organizes patterns, objects and shapes into whole forms that we can understand. In particular, our visual system processes vast amounts of information in its environment. The perceptual process enables us to perceive the world through our senses of sight, smell, sound, taste and touch. ![]() In this first article, Jon Hensley will take a look at how the principles of similarity and proximity work, and look at real-world examples to illustrate them in use so that you can begin to use similarity and proximity to create both relationships and differences between elements in your designs. Understanding how to use similarity and proximity to affect the relationships between elements in your work will help you create designs that enable easier organization and improve the usability of your work.
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